SS_Allan is DONE! Grab it HERE!

When the garden in your neighborhood isn't enough anymore.

Re: SS_Allan

Postby Eccentricity on Mon Dec 22, 2008 7:04 pm

BIG UPDATE!

Check first post for information!

Also, sorry for double posting! :P
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Re: SS_Allan

Postby soegel on Mon Dec 22, 2008 7:37 pm

i would like to playtest your map. Unfortuneately i will be at my parents house over christmas/new year time. i'll be back 02.01.2009 (evening). too late?
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Re: SS_Allan

Postby Eccentricity on Mon Dec 22, 2008 7:42 pm

There isn't really any "too late", I'm just anxious to finally get this thing out. So I would like to hold the first playtest sometime shortly after Christmas.
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Re: SS_Allan

Postby Mastix on Mon Dec 22, 2008 9:11 pm

If you need testing, count me in.
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Re: SS_Allan

Postby judas_ben_hur on Mon Dec 22, 2008 9:21 pm

Suicide Survival Developer reporting for duty.
Suicide Survival Developer
Lead Shrub Scientist
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Re: SS_Allan

Postby 4-Legged Tumor on Tue Dec 23, 2008 6:36 pm

I like that wall running through the middle, that should make for some interesting stalking scenarios; a shrub on one side following a survivor on the other side moving along the wall, the shrub only moving when the wall separates the two.
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Re: SS_Allan

Postby storm.be on Tue Dec 23, 2008 7:44 pm

That looks absolutely sweet. I love the fact that there's hight differences in there, those always make things more interesting!
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Re: SS_Allan

Postby ShrubFactory on Fri Dec 26, 2008 3:47 am

Gorgeous
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Re: SS_Allan

Postby soegel on Mon Jan 05, 2009 10:22 am

so hows your play testing going?
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Re: SS_Allan

Postby Eccentricity on Tue Jan 06, 2009 9:03 pm

Play testing for this map has been on hiatus due to both the holidays and the lack of people needed to properly balance the map (4 or 5 people isn't enough to test balance unfortunately). However I now have time to work on this again, so with any luck I can round up several people and we can give this a go! With any luck it won't need much tuning (many exploits have already been removed) and I will be able to release it very soon after completing playtesting!
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