As promised on the release day of Suicide Survival 1.1 I will now write about what I want to have done before releasing the next version of Suicide Survival. In other words: what will be in 1.2 ?
One of the major problem right now with Suicide Survival is a motivation for longer play sessions. Thats why 1.2 will have a new gamemode. In this mode the game will be turned into round-based gameplay. Each round starts with one player starting as a Suicider and everyone else is a Survivor. If you die as a Survivor you will respawn as a Suicider and will stay Suicider until the round is over. This gamemode has two winning conditions:
Survivors win if the timelimit is reached with one or more Survivors alive.
Suiciders win if no Survivor is left alive before the timelimit is reached.
If the winning condition is met the winning team gets points and the round restarts over.
Another thing I want to have in 1.2 is the feature to allow mappers to replace the props Suiciders control. However this generates some more issues as mappers would also have to replace movement sounds and other stuff. But the idea is to give mappers full control of how the player models look and sound like.
Additional features are:
General game balancing in coherence with feedback from 1.1
A couple of new maps (of course!)
Bugfixes
additional crazy and totally senseless stuff
So thats about the general roadmap for the next release. Can’t wait to play it? me too!
So you want to run a server with more then 16 players? yes? then download the new Server.dll and replace it with the old one in your SuicideSurvival\bin folder. But be aware that not all maps are designed for more then 10 players.
Found another awesome video of version 1.0 on youtube. You can even see me playing on there as “Mann vom Fach”. If you never played Suicide Survival then check this video out, as it demonstrates the game concept quite good.
I noticed a small error after release. When trying to make a server using the ingame menu option “Create a server” you are presented with an empty options panel. To fix this download this file (1.2 kb).
Note: if you do not intend to create a server using the ingame option you don’t need this.
In the meantime check out the most importent changes and features in the new version:
New scoring system:
Suciding without killing someone gives you one death penalty.
Succesfully killing someone as suicider gives you no death penalty and one score point aswell as one team score point.
Teamchange gives you one death penalty.
Suiciders are now a bit slower then Survivors.
Suiciders now have a special speeding attack which makes them very fast for a short period of time.
Suiciders now have third-person view.
Suiciders now can silently sneak around.
Survivors have now taunts aswell.
They flying books are faster now and are more affected by gravity, keep that in mind when aiming.
For a complete and detailed changelist check the included text files. The new maps in release 1.1 are:
ss_an_arena_dev
ss_castleyard_v2
ss_gardenpanic_b1
ss_greenfield
ss_outback
ss_park_final
ss_plaza_4
Some of those maps are more complete and balanced then others. However I still think they over a great variety of gameplay.
Well what are you waiting for? Go download the mod and have some fun exploiding and delivering knowledge to some random strangers on the internet. The future plans for Suicide Survival will be announced over the weekend on here.
Thanks and respect for 1.1 release go out to: zhe.f!5h, Mastix, Heyo, oOOpsyphiOOo, Arthurus, all the playtesters, Sethen, Donlan, JopiMan, Cheque, DuckSauce, everyone running a server for Suicide Survival, Agent Calavera and Sherp. He who I may have forgoten may explode on my in the next game ;).
Hear ye! hear ye! After weeks (actually only two) of extensive coding and testing the next version of Suicide Survival is ready to be released. Now with even more Shrubberies and manic depressed bush pilots! Ok not really but here are the most importent changes among others:
General game balancing (Survivors are easier to play now, more ammo, etc.)
New scoring system allowing competetive gameplay
Suiciders now have third-person-view
New maps
Awesome new taunts!
No more voice icons over players heads when voice talking (have fun verbally abusing your opponents)
aaaaaaaaaaaaaaand most importent of all: awesome new team colors!
So get your gardening gear together and prepare for some explosive pot plant action!
Version 1.1 of Suicide Survival will be released on the next Friday 12.12.2008 at around 5 PM GMT +1.
So be sure to check the official site and ModDB on Friday for the download and get all your friends together for some gardening action!
Yesterday I was a guest on Podcast 17 and also did a short interview. So if you wan’t the hear my bad english voice check out the podcast. There is also some more detailied info about how Suicide Survival turned out the way it is today and whats planned for the future.
If yes then finish your maps as fast as possible. Because release 1.1 is nearing a complete state very fast. It will probably released in the next few days.
Also note we will only include finished and balanced maps.
So fire up Hammer, get your maps done and post them on the mapping board.
If you get the error: “mapversion differs” or something like that when trying to join a server who is running ss_garden, re-download the map pack.
I was under the impression the server would send you the newer version of the map if you already have it. Guess I was wrong, sorry about that. ss_garden is the old version. ss_garden2 is the newer version with some fixes.